Video games have been increasing in number and popularity that even software and applications like the FIFA 18 Coin Generator are developed for players to gain or earn more game points, game cash or coins to be able to enjoy the certain game even better.
Through the years, developers have improved and are still improving video games for players to appreciate them more and have a superior experience of the game. As the industry in video gaming has grown along with continuous advancements, video game creation and development is now legally considered and recognized as a form of art, at least for the US National Endowment for the Arts or NEA, a self-governing federal agency that encourages, fortifies, and funds individuals or communities with innovation and creative capabilities and offers various openings for arts involvement.
Considering and recognizing video games as a medium of art was a controversial and debated matter primarily in the entertainment business. Video game as a form of art was first considered and deliberated on in the late 1980s when art museums brought into being retroactive displays of then outmoded first and second generation game consoles such as the Magnavox Odyssey and the Fairchild Channel F. For instance, exhibitions like the Hot Circuits: A Video Arcade in 1989 by the Museum of the Moving Images featured video games as creations that are preformed whose quality and essence as art arose from the curator’s purpose and intent to present them as a form art.
Nonetheless, whether or not video games are considered a form of art, creating and developing them isn’t easy. One needs sufficient knowledge on how to go about in the process of developing and designing it. Just like any other visual artists, being a video game developer and designer also entails being persistent, inventive, and creative enough to come up with a game that can capture the interest of the gaming community.